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I would just like either shading or allow ramps to contain images (so most would have images of a peice of metal).
Trouble is that 90% looks 100%amazing... then there are perfect grey ramps that look out of place
> Howdy, > > Whilest the Visual Pinball rendering engine is a marvel to behold. I think the > possibilities for improvement cannot be ignored. Imagine integrating full blown > ray tracing algorithms into it. Plastic actually looking like plastic, semi > transparencies, chrome railings, and even bump mapping. > > Would be nice wouldn't it. Is POV RAY renderer open source ? Throw that into > the works. > > Maybe I'm just dreaming. > > > Seeya. >
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