Welcome to Emulationworld

Forum Index | FAQ | New User | Login | Search

Make a New PostPrevious ThreadView All ThreadsNext ThreadShow in Flat Mode*


SubjectRe: It's called mapping a scan or digital photo to the object...nt Reply to this message
Posted byRenegadeX
Posted on05/10/01 12:25 PM



The quality of the image used to create the table matters a lot. "Party Time" was obviously taken from a game box screenshot (you can see the color screening process mesh) and should have been taken from a screenshot...

> > The more I play the many great tables that have come out, the more I think the
> > tables are digital photos with the flippers, bumpers and ramps replaced with
> > virtual objects.
> > How are the original objects removed and the virtual objects put into their
> > places with such precision? Where do the photos come from, some are very good
> > and some not so good (Elvira is very out of focus). A semi-technical
> > explanation of the process would be very interesting
> >
> > Thanks
> >
>




-
Entire Thread
Subject  Posted byPosted On
*Are the tables digital photos?  mpholic05/08/01 09:35 PM
.*It's called mapping a scan or digital photo to the object...nt  dP_dropout05/09/01 05:57 AM
...Re: It's called mapping a scan or digital photo to the object...nt  RenegadeX05/10/01 12:25 PM
...*PartyTime, where is that table? nt  dP_dropout05/11/01 02:54 AM