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SubjectHow can i tell if the game is the original "final" version? Reply to this message
Posted bybytestorm
Posted on07/30/01 03:41 PM



i have seen lots of pinball tables for download but i dont want to download them if they are not complete (has all the objects and colour as the arcade version)
could anyone please tell me where i can get full versions?
thanks




SubjectRe: How can i tell if the game is the original "final" version? new Reply to this message
Posted byBIO
Posted on07/30/01 06:02 PM



> i have seen lots of pinball tables for download but i dont want to download them
> if they are not complete (has all the objects and colour as the arcade version)
> could anyone please tell me where i can get full versions?
> thanks

usually if the name of the file you download is followed by a number (es. : the_addams_family_3.0.zip) it is'nt a final version .
Files without number mention are usually Finals.

j think that only older tables are complitely emulated (sorry.... the word is simulated......)

cheers

Valken






SubjectRe: How can i tell if the game is the original "final" version? new Reply to this message
Posted byAJR
Posted on07/30/01 06:03 PM



> i have seen lots of pinball tables for download but i dont want to download them
> if they are not complete (has all the objects and colour as the arcade version)
> could anyone please tell me where i can get full versions?
> thanks

There is no such thing as "full versions" of tables. Many tables are close to complete, but none are absolutely positively perfect with no more scripting to be done or graphics to be added/cleaned up/changed. Everyone is always striving to improve on all the tables that have been released...hence the continuing version number changes! Some are worked on more than others. Most of the authors get the table to about 90% or better, then release it to the sharks to rip apart :) You may see "(final)" on a few tables...but there is always something to add/change/fix/clean-up! For example (and Destruk I'm only using this as an example), Scared Stiff (Final).vpt works beautifully in almost every aspect...but when someone figures out how to do the spinning web without being a resource hog...it will be added! Mousin' Around (Final) already had an update to it for the look of the traps! Little (and some big) things like this will keep people always adding to/changing the tables. If a table ever hits 100%, let me know :)

Since it is a pinball simulator (in beta no less), things will always be changing. I can tell you that EVERY table will be reworked as soon as transparent ramps are available! Another version change...another download :)

This is not bad, but I understand where you might be coming from if you are on dial-up! I can't even recommend not downloading any table not over v1.0 because Cyclone is a 0.8 and works great, it's just missing the mechanics for the mystery wheel and an animated ferris wheel. Earthshaker 0.95 works great as well, the effects for the fault splitting couldn't be added yet, but it doesn't make it unplayable! Good news though: TB4 is cutting most of the file sizes in half when converting the graphics to .jpg!

AJ




SubjectRe: How can i tell if the game is the original "final" version? new Reply to this message
Posted bybluejaywpg
Posted on07/30/01 09:13 PM



How do you define "complete"? If you mean that no more changes are required & the table is considered "perfect" or near-perfect then very few tables will fit. (Scared Stiff, Comet, Bride Of Pinbot & the odd other...) If you mean that simply every physical aspect is simulated & the gameplay is pretty much like the real table (not too concerned about prettiness/graphics) then more tables would fit. (White Water, Police Force, High Speed, Terminator 2, Space Shuttle, etc.)

> i have seen lots of pinball tables for download but i dont want to download them
> if they are not complete (has all the objects and colour as the arcade version)
> could anyone please tell me where i can get full versions?
> thanks
>


Jay
Hardware/Tech Support Moderator

# of bugs found in Windows so far:




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