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SubjectHoly Cow ! Reply to this message
Posted byblah
Posted on08/14/01 04:34 PM

Sound in visual pinmame is a damn resource hog !
Everything runs smooth even w/ low specs but once you add in the sound, you prolly gotta have a 500+mhz for tables like the addams family to run right. Is there any chance it will be optimized sooner or later ? In the 'no' case, can someone give me a clue about why pinball sound (low quality btw) is that greedy in sys. resources when emulated ?



Entire Thread
Subject  Posted byPosted On
.Holy Cow !  blah08/14/01 04:34 PM
.*Re: Holy Cow !  peter_morgan09/03/01 06:51 AM
.*My sound is choppy.  TheFett08/15/01 04:53 PM