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SubjectR Diverter Fix Reply to this message
Posted bydestruk
Posted on08/27/01 07:02 PM



I've never played the real table, but this makes sense the diverter shouldn't be dropped when the game starts. And during multiball it should be UP instead of down -- this will makie it alternate like it undoubtably should do - every other shot it goes down to give you an award - car, quadrajets, the chase, etc etc -- more fun this way too.

Make the following changes or wait for the next release of the table - your choice.

Remove this in the script:
' Diverter Prep
Diverter.IsDropped=1

In the script, look for this:

Sub SolDiverterHold(Enabled)
If Enabled Then
Diverter.IsDropped=0
Else
Diverter.IsDropped=1
End If
End Sub

and change it to this:
Sub SolDiverterHold(Enabled)
If Enabled Then
Diverter.IsDropped=0
Else
Diverter.IsDropped=1
End If
End Sub

That will fix the R ramp diverter.


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Entire Thread
Subject  Posted byPosted On
*CORVETTE RELEASED!  destruk08/27/01 01:06 AM
.*Re: CORVETTE RELEASED!  destruk08/27/01 01:35 AM
..*R Diverter Fix  destruk08/27/01 07:04 PM
...R Diverter Fix  destruk08/27/01 07:02 PM