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SubjectRe: No, no, it's a different problem... Reply to this message
Posted byBuckytheWondrboy
Posted on09/20/01 06:14 AM



I've had similar problems, especially with games like "Scared Stiff" and "Attack from Mars."

Not to be completely redundant, but you've cranked the volume in-game using the '8' and '9' keys [triggering the volume slider bar in the pinball game's display window (sometimes you have to hit the 'end' key so the game thinks the coin door has been opened)], and still no good?

I know with many of the more recent games (at least in my experience)you practically have to crank the in-game volume to max to get a decent balance between the game's actual sounds and the flipper/ball noises.

> Thanks for the keys, but I Knew it.
> The problem is different. When I don't use the samples (unmark the "Use samples"
> option in the F1 menu) the sound is good. But, when I use the samples, the
> flipper and ball sounds are too high, even if I use de 8 or 9 keys or the
> Preferences/Sound options...
>
>
>
>
> > > I have a problem with VPMAME: The music and sounds effect are low, and the
> > > flipper and ball sounds are too high. How can I control it? Thanks!
> > >
> >
> > Preferences/Audio Options..
> >
> > (For some games you can use "8" and "9" to adjust game sound volume. F2 to
> view
> > all keys.)
> >
>


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Entire Thread
Subject  Posted byPosted On
*Sound too low (or flippers to high)!!!!!  Megaace08/02/01 04:14 AM
.*Re: Sound too low (or flippers to high)!!!!!  wpcmame08/02/01 06:36 AM
..*No, no, it's a different problem...  Megaace08/02/01 07:55 AM
....Re: No, no, it's a different problem...  BuckytheWondrboy09/20/01 06:14 AM
...*Re: No, no, it's a different problem...  wpcmame08/02/01 05:21 PM
...*Re: No, no, it's a different problem...  Plumb08/02/01 04:09 PM
...*Re: No, no, it's a different problem...  sellenoff08/02/01 10:40 AM