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SubjectR360 Power Drift would be cool Reply to this message
Posted bydayvee
Posted on06/25/01 03:00 PM



Just reading the post on the news gave me an interesting idea. G-Loc, Power Drift, and Galaxy Force 2 all run on GF hardware.

I never really saw the R360 much but I think it runs G-Loc, which means it runs GF games. So presumably it could run Power Drift and Galaxy Force, but without the motion.

(Someone who knows, tell me if I'm right so far. I'd hate to be getting hopes up if I have my facts wrong)

Here's where the emulators come in: someone will eventually reverse engineer the system for communicating with the R360 motors from G-Loc, so with a bit of hacking you could then put that back into G-Force or Power Drift.

Hell, you could write some new homebrew GF-hardware games which talk to the R360.

Why write a homebrew demo for the Genesis when you could write a homebrew demo for the R360???! Pac-Man with motion sickness anyone? hehe
Let's see if someone can make a R360 dev kit :)

thinking further, this also goes for those sit in After Burner units...

by the way GF hardware
"16384 (max 512 per sprite)"
it's actually 16 per sprite I think iirc.






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Subject  Posted byPosted On
.R360 Power Drift would be cool  dayvee06/25/01 03:00 PM
.*Re: R360 Power Drift would be cool  Sixtoe06/26/01 05:18 AM