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SubjectRe: DOA++ Reply to this message
Posted byR. Belmont
Posted on08/05/01 00:39 AM



> What??? And i never saw that shit on a psx?!?!?!
> Was it a selfmade psx-like engine made by Tecmo???

There was an excellent home PSX version of Dead or Alive by Tecmo (640x480 @ 60 FPS, just like the equally excellent Saturn version). The amusing bit about this is that DOA is based on the Virtua Fighter 2 engine, so that means a PSX version of VF2 could have been equally good had Sega been multiplatform at the time.



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Entire Thread
Subject  Posted byPosted On
*DOA++  NeoTrunks08/04/01 12:16 PM
.*Re: DOA++  pcb-a-holic08/04/01 12:22 PM
..*Re: DOA++  NeoTrunks08/04/01 12:24 PM
....Re: DOA++  R. Belmont08/05/01 00:39 AM
...*Re: DOA++  pcb-a-holic08/04/01 12:25 PM
....*Thank you. Now it's clearlier for me.:))  NeoTrunks08/04/01 12:32 PM
.....*Re: Thank you. Now it's clearlier for me.:))  pcb-a-holic08/04/01 12:33 PM