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I have no idea at all about the accuracy of the information but their arcade related info is usually reasonably reliable. Also with the timeframe of sys23 it'd be original powerVR not Naomi's PowerVR2. One other small thing worth mentioning is that it was well known at the time that Namco were planning to make a PowerVR rendition of Rave Racer (which got canned) for the PC, which may have been a programming exercise. I take it the graphics chips are unlabelled on the PCBs?
> > I've no idea of the authenticity of the statement (and I know that the named > > leading game is wrong) but as your entry on sys 23 gfx h/ware is empty I > thought > > I'd mention it, and if anyone can confirm or deny the info then at least I've > > learned something :) > > Quoted from Edge magazine issue 37 page 119: > > "It's expected that Namco will unveil System 23 at the JAMMA show in mid > > September. It's based upon Videologic's PowerVR technology and Tekken 3 will > be > > the game to showcase the hardware.Just how many PowerVR chips are running in > > parallel isn't known but the system's ease of expansion is a feature that > could > > allow the placement of multiple chips in parallel to deliver in excess of > > 2,000,000 polygons per second." > > > Hmmm, I would be frankly amazed if both Namco and Sega went with the same chips, > and theres no mention of Namco on the Videologic website, I think they may have > their facts a bit upside down with the naomi here...and I have no idea where > they got Tekken 3 from :) > > Six... > > System16 - The Arcade Museum >
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