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Subject |
Poster |
Posted On |
Chankast ported to xbox | pakoman | 12/13/04 11:53 AM |
Why bother. Is such a waste of time | saulin | 12/14/04 11:34 PM |
Interesting | k6kicker | 12/24/04 10:39 PM |
Re: Why bother. Is such a waste of time | Lilwolf | 12/15/04 03:02 PM |
Re: Why bother. Is such a waste of time | MikeKay76 | 12/15/04 04:18 PM |
1fps Chu Chu Rocket, enjoy it now *nt* | MooglyGuy | 12/13/04 10:31 PM |
Re: 1fps Chu Chu Rocket, enjoy it now *nt* | pakoman | 12/14/04 05:45 AM |
Re: 1fps Chu Chu Rocket, enjoy it now *nt* | Sixtoe | 12/14/04 11:00 AM |
Re: Chankast ported to xbox | Petey K. | 12/13/04 06:31 PM |
Re: Chankast ported to xbox | TheDarkAbyss | 12/19/04 02:47 PM |
Oh, so it IS alive. NT I was afraid it slipped into oblivion. | Death Knight | 12/13/04 12:48 PM |
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Taking advantage of the Nintendo DS's WIFI? | CyberAkuma | 12/24/04 06:52 AM |
The appropriate people are already trying to crack the DS. | MooglyGuy | 12/24/04 03:12 PM |
Re: Taking advantage of the Nintendo DS's WIFI? | smf | 12/24/04 01:04 PM |
multiplayer online | skydoune | 12/24/04 11:28 AM |
Re: multiplayer online | CyberAkuma | 12/24/04 02:08 PM |
Re: multiplayer online | skydoune | 12/25/04 02:01 AM |
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SCUMMVM 0.7.0 | clem | 12/25/04 06:46 AM |
+ BASS installer by clem ;-) | clem | 12/25/04 06:59 AM |
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Saturnin 0.30, CaSTaway v14.1& fZX32 xmas edition | Hawq | 12/25/04 04:33 PM |
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BlueMSX 2.1.0 -nt- Merry Christmas | RoushiMSX | 12/25/04 05:43 PM |
Mugrat can SUXIT. -nt- | SatsuNoHiTo | 12/25/04 05:52 PM |
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Trying to bring Bliss back... | KyleDavis | 12/21/04 12:27 PM |
It ran things slooow then, runs nothing now -nt- WTF is a .rip file? | Evildrak | 12/25/04 06:20 PM |
mmh... you ported it to .NET? | Terry Bogard | 12/21/04 02:56 PM |
Re: Trying to bring Bliss back... | retroK | 12/21/04 01:27 PM |
Re: Trying to bring Bliss back... | KyleDavis | 12/21/04 02:19 PM |
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NES overclocking | clem | 12/26/04 07:02 AM |
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Capcom 1942 Coin Op Arcade Game | chrisvoll2000 | 12/25/04 11:03 PM |
Re: Capcom 1942 Coin Op Arcade Game | dlfrance | 12/26/04 10:26 AM |
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New FBAxxx & Doom Legacy port for Xbox | Hawq | 12/26/04 08:56 AM |
DreamEmulation Project: GB/GBC Edition & Yabuse-DC updated to 0.0.7 | Hawq | 12/26/04 10:42 AM |
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Arcade "Type-X" gets Raiden III | mamegodx | 12/28/04 08:55 AM |
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Crystal System emu released | ShengLuc | 12/25/04 11:21 AM |
1.1 released | lux_92886 | 12/27/04 06:38 PM |
Nice!! I can actually play it now! Sweet game. -nt- | Shawn | 12/28/04 04:26 AM |
A few screeenshots... | Mr. Do | 12/27/04 01:19 AM |
So there's only 2 games for that system eh? | skydoune | 12/28/04 03:29 AM |
Re: So there's only 2 games for that system eh? | Mr. Do | 12/28/04 09:40 AM |
Sweet | RoushiMSX | 12/27/04 11:50 AM |
It's not exactly what you're looking for | wildcat | 12/27/04 12:06 PM |
Awesome | RoushiMSX | 12/25/04 01:41 PM |
Re: Awesome | mamegodx | 12/26/04 01:45 PM |
Re: Awesome | RoushiMSX | 12/26/04 05:56 PM |
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new zsnes made it on slashdot -nt- | skydoune | 12/26/04 06:27 PM |
and thats a good thing? | RabidFrog | 12/28/04 02:26 PM |
you don't have to be a bitch about it -nt- | skydoune | 12/28/04 06:06 PM |
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Whats better for emulation, PocketPC or a Palm? | Shawn | 12/27/04 06:23 AM |
Re: Whats better for emulation, PocketPC or a Palm? | pakoman | 12/27/04 07:47 AM |
Re: Whats better for emulation, PocketPC or a Palm? | finaldave | 12/28/04 06:10 PM |
Palm emulates a girlfriend better -nt- | lux_92886 | 12/27/04 06:34 PM |
lol, can you tell us how? -nt- | pakoman | 12/28/04 11:29 AM |
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emulation on the nokia ngage sq | wild eyed | 12/25/04 06:04 PM |
Re: emulation on the nokia ngage sq | finaldave | 12/28/04 06:12 PM |
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**UPDATE - O2EM | TheInformer | 12/28/04 11:44 PM |
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Some Spotlight Interviews | Keith|EF | 12/27/04 06:52 PM |
Re: Some Spotlight Interviews | Keith|EF | 12/29/04 03:01 AM |
Re: Some Spotlight Interviews | Keith|EF | 12/28/04 04:35 PM |
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**UPDATE - Atari800 | TheInformer | 12/29/04 11:02 AM |
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Tulip sold Commodore... | Sune_S | 12/28/04 01:56 PM |
Re: Tulip sold Commodore... | Hawq | 12/29/04 11:25 AM |
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OK, Crystal of Kings impressions.. | Evildrak | 12/28/04 11:07 PM |
Yeah, mostly it's ass | ChachiSqrPants | 12/29/04 03:44 PM |
I give it 14 out of 1d20 *nt* | wildcat | 12/29/04 00:51 AM |
would have been better hand drawn, repetitive, but still fun (nt) | BarfHappy | 12/29/04 04:11 PM |
Yeah, looks like the default video card filtering is there, BLEH!@# | SatsuNoHiTo | 12/28/04 11:18 PM |
Is that Snowball 2 in your sig? (nt) | Smitdogg | 12/28/04 11:56 PM |
Yeah, he came down and I took a pic of him in his ride. -nt- con la niņa latina | SatsuNoHiTo | 12/29/04 00:16 AM |
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Java SNES Emulator Problems | comedyman | 12/28/04 08:15 PM |
Where IS this emu? -nt- can't find | VisionZ | 12/29/04 06:00 PM |
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Charles WIP ( Action Fighter running) nt. | zaga laga | 12/29/04 10:35 PM |
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Saturnin 0.31 | Hawq | 12/29/04 11:33 AM |
Crystal System Emulator v1.2 | Hawq | 12/29/04 04:19 PM |
Crystal Emu : D3d Rendering Bug ? | madangel60 | 12/30/04 10:26 AM |
Man Elsemi, is there anything that you can't do??(nt) | zaga laga | 12/29/04 08:29 PM |
Bite his own ear? -nt- Very nice work - thanks man! | LordEvilElmo | 12/30/04 10:31 AM |
ElSemi, please add the nebula Blitters! -nt- awesome | Evildrak | 12/29/04 05:21 PM |
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OlafNes 1.0y | Hawq | 12/30/04 02:16 PM |
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**UPDATE - Crystal System Emulator | TheInformer | 12/30/04 05:27 PM |
Already posted *nt* Look out below | MooglyGuy | 12/30/04 07:37 PM |
Oops! -nT- | TheInformer | 12/30/04 10:42 PM |
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how come N64 and PSX emus stop? | rimmerchant | 12/15/04 10:59 AM |
Virtual Game Station | lion2 | 12/20/04 03:41 PM |
Re: Virtual Game Station | finaldave | 12/23/04 06:26 AM |
Re: how come N64 and PSX emus stop? | VmprHntrD | 12/15/04 02:34 PM |
Re: how come N64 and PSX emus stop? | [Haze] | 12/16/04 01:34 PM |
Re: how come N64 and PSX emus stop? | finaldave | 12/20/04 01:25 PM |
Re: how come N64 and PSX emus stop? | VmprHntrD | 12/20/04 03:05 PM |
Re: how come N64 and PSX emus stop? | smf | 12/21/04 10:39 AM |
Re: how come N64 and PSX emus stop? | finaldave | 12/23/04 06:24 AM |
Re: how come N64 and PSX emus stop? | Pete B. | 12/31/04 05:21 AM |
How slow would you say an N64 emu would be taking the MAME approach? | Death Knight | 12/16/04 01:53 PM |
2 GHz, 2.5 if you're not clever (nt) I'm serious. | R. Belmont | 12/17/04 08:10 PM |
Wow, you serious? NT Guess it's an even bigger shame nobody's stepped up for it yet. | Death Knight | 12/17/04 08:38 PM |
Re: Wow, you serious? ... | VmprHntrD | 12/17/04 11:45 PM |
Re: How slow... | Sixtoe | 12/16/04 04:49 PM |
That's what puzzles me... | Death Knight | 12/15/04 03:51 PM |
Re: That's what puzzles me... | VmprHntrD | 12/15/04 04:33 PM |
Re: how come N64 and PSX emus stop? | MooglyGuy | 12/15/04 11:46 AM |
Re: how come N64 and PSX emus stop? | rimmerchant | 12/15/04 10:15 PM |
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new rocknes, gb emu for phones & freesci | Hawq | 12/31/04 02:58 PM |
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For a second, i though someone updated the front page. :-) NT | Death Knight | 12/31/04 03:51 PM |
It was squid *nt* All your squid are belong to us | wildcat | 12/31/04 04:46 PM |
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new olafnes & snes9x | Hawq | 01/01/05 01:45 PM |
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Razoola finally released them... | Mr. Do | 01/01/05 01:11 PM |
Cps2shock updated! Raz has hissy-fit -nt- | Purple Rain | 01/01/05 07:12 PM |
Where'd all the nice (probably emu-ripped) progear screenshots come from? | Shawn | 01/01/05 07:20 PM |
Shump fans rejoice | RoushiMSX | 01/01/05 02:34 PM |
Re: Shump fans rejoice | Mr. Do | 01/01/05 03:16 PM |
Too bad Ketsui didn't get a home port | RoushiMSX | 01/01/05 03:25 PM |
Nice little present. NT Yay | Death Knight | 01/01/05 01:35 PM |
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DSemu is still the best emulator ever (redux). | MooglyGuy | 12/30/04 04:00 PM |
Re: About "encrypted cartridges" | ShogetsuHS | 12/31/04 05:01 PM |
Re: About "encrypted cartridges" | MooglyGuy | 01/01/05 08:28 PM |
maybe that hole thing is a satire? I sure hope so (nt) | clem | 12/30/04 04:49 PM |
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