NEW IN VERSION 0.0.4
  • Change of name. Now the emulator is called GLECK. Thanks to Mario Sevillano Mansilla for the suggestion.
  • English and Spanish versions are now integrated into a single exceutable file. You change the language from the INI file.
  • POK file are now supported by the Drag'n Drop and the "Load File" window.
  • Corrected some bugs in the CPU emulation.
  • Games protected with the Digital Integration loading scheme now load OK (Tomahawk, TT Racer).
  • Loading and previewing from ZIP files. If there's more than one file in the ZIP, you can choose which one to open.
  • Fixed TAP loading with no ROM trapping. It doesn't hang anymore.
  • Any error during startup (no audio, no rom files) used to crash the emulator, but is fixed now.
  • Added 48K Issue 2 / Issue 3 emulation (Abu Simbel Profanation).


    NEW IN VERSION 0.0.3
  • Loads VOC files (recorded at 44100, 22050 or 11025 Hz).
  • Beeper sound improved. A lot of games now sound better.
  • Saves and loads snapshots in memory (QuickSave and QuickLoad).
  • Improved emulation speed.
  • Fixed some bugs in the Z80 CPU.
  • Improved TZX loading. The loading is accelerated as much as possible, for now.
  • Improved integrated debugger.
  • 16 bits mono sound supported.
  • Allows the use of system RAM or video RAM for the display.
  • 24 bit display mode now supported.
  • Saves POK, SNA (128K) and Z80 (v2.0 uncompressed) files.
  • Speed control (preliminar attempt).
  • Full screen mode (very preliminar attempt).


    NEW IN VERSION 0.0.2
  • Saves SP files.
  • Loads TZX files (first attempt) in real time (sorry, you can't make it go faster).
  • Status bar with info about emulation (mostly speed).
  • Fixed a few bugs in Z80 core.
  • Sound using WaveMapper can be of 8 or 16 bits, mono or stereo. (Some combinations doesn't work or sound really awful, I recommend 16 bits stereo, 44100, if possible).
  • Allows to load TAPs in real time (through simulated EAR bit). (Useless feauture? Sure!)
  • AY-8910 emulation now plays samples (the overall quality decays a bit, so I put an option there to turn it off: Sound->Digisound) (Robocop is a game which plays samples).
  • Emulation of Kempston and Fuller joysticks using arrow keys and left CTRL.
  • Supports Drag'n Drop. Just drag the file onto the emulator. It even works using a shortcut or with command line.
  • Recently used files. See "File" menu.
  • Speeded up the emulation a little.
  • Corrected some shameful bugs.


    NEW IN VERSION 0.0.1
  • Emulates Spectrum 16K, 48K, 128K, +2, +2A, +3, Pentagon 128K y Scorpion 256K
  • Loads SNA (48K), SP, Z80, TAP and BLK files.
  • Saves SNA (48K) files.
  • Display using GDI or DirectX (8, 16, 24 and 32 bits). Windowed or full screen.
  • Sound using DirectX, PC Speaker or WaveMapper (44100, 22050 and 11025 Hz).
  • Keyboard emulation using DirectX.