This version implements a basic 4 buttons joystick handler. I did not test it myself, because i don't own one. Tell me if it works. I have also implemented full multi- threading. Now, the cpu thread will not eat all your cpu's time. The option "real- time" features realtime gameboy emulation. However, if you find it too slow, just uncheck the realtime option. Load/Save state support implemented Gameboy type(Color, super, classic) Frameskip (x1,x2,x4,x8) Display : size x1,x2,x4 and/or with the funny CRT effect :) Keyboard configuration is now menu driven Rom information