Thursday, February 28th 2002 - Last updated @ 00:16 EST
MyMiggy 1.0pre1 - MyMiggy aims to provide a complete, functional user interface to UAE. Changes: A fix for the include files problem. License: GPL.
Tuesday, February 26th 2002 - Last updated @ 22:15 EST
Raine 0.35 - Raine is a multi-arcade emulator for Linux, and Microsoft. No new games, but lots of fixes and improvements, particularly for sound. A long list of changes can be read here.
MAME WIP - There has been an update over at the MAME WIP page.
Zzap!64 issue 107, March 2002! - After 8 years, a new issue of Zzap!64 (C64 magazine) has been released! There are 2 versions available, one lowres (4.xMB) and one hi-res (30.xMB). I'm currently downloading this issue, so I can't say too much about it right now. Please have your download managers at the ready ;) Thanks to everyone who mailed.
XMMS-SID 0.7.3 - XMMS-SID is an XMMS plugin which provides support for playing the so-called "SID tunes". For the actual playing, XMMS-SID uses the libsidplay SID-chip/6502 emulator engine. It features a file-info window, STIL-database support, and good configurability. Changes: Support for the latest libsidplay (a fix for the "undefined symbol" problem that prevented XMMS-SID from working). License: GPL.
DCStella 0.2b - DCStella is the port of the Stella Atari 2600 VCS Emulator to the Sega Dreamcast gaming console. It uses the original, unchanged Stella sources which have to be downloaded seperately. Changes: A new option was added in the pause menu that lets you know a little bit more about the cartridge. You are now able to build a one ROM file version that autostarts that ROM. License: Free for non-commercial use
Monday, February 25th 2002 - Last updated @ 17:08 EST
DreamSNES 0.9.6 Released - They've re-enabled the CPU optimisations they forgot in the Valentines Day release, so according to Sonikku (who also gave me the news), most games are now full-speed or close to it. Since I have no DC at work, I can't test it here. Unfortunately. You can download DreamSNES 0.9.6 here.
MAME.DK - As you probably noticed, the rom downloads have disappeared at MAME.DK. A certain copyright holder is enforcing their rights and as such, downloads at MAME.DK have been disabled. They will continue to provide the database services at MAME.DK, as well as the supporting files (emulator mirror, screenshots, artwork, samples etc.) and they will consider adding new "features" to the system, when the need arises.
I'd like to thank MAME.DK for providing everyone a pretty damn cool service, you've been an amazing rom resource.
Sunday, February 24th 2002 - Last updated @ 21:13 EST
LEDHEAD - LEDHEAD is an open-source project that simulates the classic electronic LED based handheld games of the 70's. There are binaries available for the Casio Cassiopia, Compaq iPaq, and HP Jordana hand-held PCs, and for Win32. And ofcourse the source code is also available if anyone wants to port it to other operating systems. Thanks to Darren for the news.
WinUAE v0.8.21 R1 - A new version of WinUAE - the fantastic Win9x port of UAE (famous & best Amiga emulator) - has been released. This release also ends the era of Brian King as head and leader of the WinUAE development team and introduces Toni Wilen as the new mastermind and maintainer of the (redesigned) website.
- Maintainer change, new WinUAE maintainer is Toni Wilen
- CHANGED: Many custom chipset fixes and updates (Bernd Schmidt, me)
- CHANGED: Audio code replaced with SDL audio (Bernd Schmidt)
- FIXED: CPU emulation fixes (Bernd Schmidt, me)
- FIXED: Filesys seek fix (Bernd Roesch)
- FIXED: JIT compatibility fixes (Bernd Schmidt)
- FIXED: State save fixes (Bernd Schmidt, me)
- FIXED: Prevent notebook CPU throttling when calculating CPU speed (Bernd Roesch)
- ADDED: New input device code (me)
- ADDED: Full CD32 support (me)
- ADDED: Action Replay 2 and 3 support (me)
- ADDED: CDROM scsi.device emulation (Win32 port by me)
- ADDED: Sane's AviOutput patch
More info, some notes and workarounds as well can be found here.
A big THANK YOU to Brian King for his incredible work. The huge amount of "wasted" time (holding out for 5 years is unbelievable) and his will to serve the community of loyal Amiga fans all around the world for FREE ! You and your work shall not be forgotten !
Hopefully, Toni Wilen will replace him well :)
Thanks to Jaybee from AmigaInABox for the news !
Saturday, February 23rd 2002 - Last updated @ 16:11 EST
mame.dk offline for now - mame.dk, the popular mame download site appears to have disabled ROM downloads for the time being. Download links have been removed, and manually supplying a "rom" download link returns a "Downloading closed" response. As a donating member, I can confirm this is happening for everyone, not just anonymous users. If you are looking for ROMS, an excellent alternative is USENET. Get a binary-oriented newsreader, configure it for your ISP's news server (or purchase an account on a 3rd party service), and check out alt.binaries.emulators.misc. MAME roms get posted on a regular basis. Using alternative sources helps take some of the load off mame.dk's servers, allowing them to "be there" when you are looking for an elusive game down the road.
Upcoming MAME roms - Looks like our resident ROM master, ZyClone, has updated his site with possible needed ROMs for the next version of MAME.
MAME WIP - Another Psikyo game added to the new MAME driver by Haze. Check out screenshots at the MAME Status Page.
MyMiggy 0.9 - UAE is a superb piece of software but perhaps a little hard to configure for the newbie or someone who wants to see some action fast. MyMiggy aims to provide a complete, functional user interface to UAE. Configurations are automatically loaded and saved; it comes already with some sane options that should allow fairly fast and painless configuration and usability. License: GPL.
Friday, February 22nd 2002 - Last updated @ 19:44 EST
GENS 1.80 - GENS, a superlative Genesis / Sega CD emulator for win32, has been updated to version 1.80. New are a host of fixes, improved CDC and CDD emulation, updated kaillera client, and more. Check it out and download at http://gens.consolemul.com/.
Thursday, February 21st 2002 - Last updated @ 17:25 EST
Videogame Music Remixes - A new videogame remix site, vgmix.com, has recently opened for business. Some of the songs that were recently removed from OverClocked ReMix are now located here instead (that's all I'll say about that). New at vgmix.com are Bushido Blade 2, FF6, Earthbound, Shenmue, and other songs. Also, new at OCR are Actraiser, Blast Corps, Zelda 64, and Lemmings mixes. Much music.
MAME WIP Updated - There's been another work in progress update over on the official MAME status page. Loads of new pics to have a look at!
Stella for Dreamcast 0.2a - Stella for Dreamcast (DCStella) is the port of the Stella Atari 2600 VCS Emulator to the Sega Dreamcast gaming console. It uses the original, unchanged Stella sources which have to be downloaded seperately. Changes: Support for Joypad and Booster Grip controllers. License: GPL.
MAMECAT 0.44 beta 24 - MAMECAT stands for M.A.M.E. Catalog/Launcher. It consists of three programs: qmamecat, an X11/Qt based GUI and the main application; qmsetup, a startup setup wizard for qmamecat; and catgen, a simple catalog generator. qmsetup and catgen are started on demand by qmamecat. Changes: From now on, Qt 3.0.0 or above is required. The settings dialog was redesigned via Qt's GUI designer. The old font-specification method has been replaced with Qt's way of handling fonts. The new settings dialog makes it easy to reconfigure your fonts. Eight different GUI-styles are now supported. The ROM status parser is now less CPU-intensive and generally more reliable. The search-widget is now a combo box. Any changes to the window layout are now recognized. qmamecat will ask you to save the layout, if applicable. License: GPL.
Afternoon Stalker 1.0 - Afternoon Stalker is a clone of the 1981 Intellivision game Night Stalker. The player is in a two-dimensional maze. The player is attacked by robots that shoot at it and that it must shoot down. Changes: The representation of the background has changed and the wall have rounded corners. License: GPL.
Wednesday, February 20th 2002 - Last updated @ 06:03 EST
VICE 1.8 - VICE is a Versatile Commodore Emulator, i.e. a program that runs on a Unix, MS-DOS/Win95/NT or RiscOS machine and executes programs intended for the old 8-bit Commodore computers. The current version emulates the C64, the C128 (80 column screen is included now), the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway) and the CBM-II (aka C610). Changes: The new emulated VIC-II palette is now the default. This release adds support for the Retro Replay cartridge, Fast PAL emulation, stereo support, and triple buffering DGA2 direct-into-fb-rendering support (root privileges needed). License: GPL.
Vega Strike 0.2.0 - Vega Strike is an action space simulator designed to bring 3d space combat to a whole new level of graphics, gameplay, and customizability. Changes: New features include multiple star systems to explore, nebulae, asteroids, a respawn feature, a mission editor and setup engine, a Viewcam, terrain to wrap around planets, and mission scripting. Fun, playable missions were also added. License: GPL.
SIDPLAY 1.36.51 - SIDPLAY emulates the Sound Interface Device chip (MOS 6581, commonly called SID) and the Micro Processor Unit (MOS 6510) of the Commodore 64 on your computer. It allows you to listen to more than 17000 famous C64 game and demonstration musics. Changes: This patchlevel re-enables support for backward compatible non-standard C++ header "strstream.h". This is needed on systems that don't have a more modern libstdc++ installed. Other users don't need this update. License: GPL.
Tuesday, February 19th 2002 - Last updated @ 04:56 EST
EmuWizard 0.80 - EmuWizard is a multi-emulator frontend for Windows, designed by Daniel Noguerol with arcade cabinet users in mind, but anyone can enjoy it. It's EXTREMELY customizable and skinnable too. New this release:
-Added enhanced support for emulators other than MAME.
-Added auto-creation of ROM lists for emulators (although manual game entries are still available).
-Now supports filtering for other emulators using the "Good" ROM naming convention.
-Added default images for each emulator and image type.
-Added supports for ROM file extensions other than .zip.
-Added support for .JPG images (as well as .PNG)
-Improved command-line creation.
-And of course, miscellaneous bug fixes :).
(Thanks Justin W.)
Emulaxian 0.51 - Peter Vogels released a new version of his advanced, animated 3D arcade emulation frontend, Emulaxian! He also points out a fast PC is needed for Emulaxian. New stuff follows:
- A Virtual 3d "Pinball" arcade! (screenshot) besides the "normal" 3d arcade (screenshot). More to come... :-)
-Video with sound support on the screenshot texture of the 3d models in the gamelistmenu using realmedia *.rm files. I love it! Here is a demo video of it in action: zaxxon.wmv
-Study mode in the gamelist menu. You can now also manipulate the view and rotate in place the 3d models in the gamelist menu.
-Goto the first entry in the gamelist that starts with one, two or three letters entered just like you would enter highscores with the joystick.
-Option to shutdown windows when the fe is closed.
ClrMAME Pro 253a & ZipMax 0.22 - Roman Scherzer recently updated ClrMAME Pro with some minor fixes, and released a new version of ZipMax! What's ZipMax you ask? Roman put it this way: "Tired of huge bad compressed zipfiles? Want to use the advantages of 7zip.com's zip compressor? Or the smart compress features of ClrMamePro? Well... Then take a look at this little program. You may enjoy it."
PacMAME .55 (.NET) and PacTray 7.5.2 - Pac-Maniacs will be glad to know PacMAME & PacTray have been updated! PacMAME is an unofficial version of MAME supporting many unusual Pac-Man hacks and related games, and Pactray is it's frontend. Here's the new stuff:
-Optimized the VB compile,
-Update PacMAME VC++ to PacMAME .NET,
-Added preliminary support for PinMAME and Visual Pinball (Baby Pacman and Mr. & Mrs. Pacman) NOTE: These tables are NOT yet playable with PacMAME,
-Frontend changes made to incorporate .bat files,
-CRC updates in PACMAME.EXE,
-Rom description updates,
-Tourniquets' Hotrod(SE) patch (1 Coin/1 Start for menu, 2 Coin/2 Start to exit),
Tourniquet's X-Arcade Support Page - Tourniquet has created an X-Arcade Support page! Take a look - whether you're an X-Arcade owner or a prospective buyer, you'll find plenty of useful information about this versatile arcade panel. (Sorry I nearly missed your email Tourniquet)
Emuviews Updated - Don't get too excited, but JoseQ has updated Emuviews for the first time in 6 months! The site is still officially "dead," and the update only consists of a new game review submission. But still... :) (Thanks RingoWillyCat)
Archimedes Emulation Update - RedSquirrel is an Acorn Archimedes Emulator for Windows 98/ME/2000/XP, now up to version 0.5! Apparently this latest build features faster blitting, more accurate timing and various other tweaks and bug fixes. The author has also decided to sell a more advanced commercial version of his emulator called "VirtualAcorn." (Thanks vexed2002)
Satourne Does Dynamite Deka - Wow... Progress on Satourne, a Sega Saturn/ST-V emulator, appears to be going really well! Dynamite deka (AKA Die Hard Arcade), a fairly popular ST-V game back when, is not only looking good, but is playable. Transparencies are now emulated, and OpenGL supported too. Go Fabien! (Thanks Ben-J of Consollection)
System 16 Update - Sixtoe updated the wonderful System 16 with more arcade game history goodness! And congratulations for reaching one million hits as well!
Monday, February 18th 2002 - Last updated @ 01:28 EST
xmame 0.58.2 for Solaris UltraSparc - Georgie has made available xmame 0.58.2 (X11 version, source & binary) for the Solaris UltraSparc platform. You can get it here.
Sunday, February 17th 2002 - Last updated @ 19:27 EST
NeoPop 0.15 - The Neogeo Pocket emulation project NeoPop has been updated! This emulator is still early, and does not yet run commercial games. (Thanks IkariWarrior)
Futurama's Future - Tin_Foil emailed me about this campaign to bring the popular animated series back to life, so if you're a fan, get clicking. (Yes, I know it's not emulation or retrogaming.)
Marble Madness Pocketed - Atari's classic Marble Madness has been emulated for Pocket PC's! Quite an achievment IMO considering the game ran on relatively "fast" multiple CPU (7Mhz 68010 + 6502 etc.) hardware. You can download a limited demo version for free, but the full package is $20. According to Marconelly (thanks for the email), it gets decent speeds (20-30fps) on his 180Mhz Casio, so it's a safe bet that 206Mhz ARM based Pocket PC's (iPaqs etc.) will see very good frame rates. Plus they've also adapted the controls to work with the stylus and touchscreen for that real analog feel.
MAME WIP - Santeri updated the work-in-progress page again! Amidst Haze's latest work and various tweaks and fixes here and there, keep an eye out for news of a 5 - 10% tilemap speedup via MMX optimizations, courtesy of Andrea Mazzoleni! That just might push some of those annoying "almost full speed on my system" games over the edge. :)
New DreamSNES out - Marcus Comstedt, Peter Bortas, and Per Hedbor have released a new version of DreamSNES, the port of SNES9x for Sega Dreamcast! This version is supposed to have a signifigant speed increase. I haven't had a chance to try it yet, but it looks quite promising.. even the older (slower) versions were playable with regards to RPG or strategy games (action games tended to be a bit choppy). Check out the homepage here, also check out DC Emulation's DreamSNES page where one can download pre-made disc images of the program. Thanks to [Rabite] for the news.
Thursday, February 14th 2002 - Last updated @ 17:37 EST
Happy Valentines! - Here is a special valentine from me to all of you! Thanks to Rep for the link :D
Pete's MesaGL Linux PSX GPU v1.57 - More news trickling in from the "Better late than never" dept. This time around it is Pete's MesaGL PSX plugin. You can grab it from here. Changes include: texture caching clean up, dmachain improved, special game fix for Capcom 2D fighters, and the xf86vm library isn't needed anymore for fullscreen video mode switching.
Happy Valentines - Don't forget to get your husband/wife/girlfriend/boyfriend a little something or there may be trouble in paradise ;)
Rips 'R' Us Sumidex's Rips 'R' Us can now be found at http://ripsrus.neptron.org. If you like those small rips from games, you need to bookmark this site :)
Tuesday, February 12th 2002 - Last updated @ 17:48 EST
MAME WIP - There has been a small update over at the MAME WIP page.
IE Patch Released - Microsoft has issued a pretty big patch for IE users which fixes 6 rather serious gaps.
Monday, February 11th 2002 - Last updated @ 16:57 EST
.TZX Vault Updated - Gilby has once again updated the .TZX Vault, let's see what's new:
"A few more MIA titles etc have been resolved, the "Games That Time Forgot" page has also been updated, but
the majority of the work was getting the database in synch with the World Of Spectrum database, which has been done with 100% success now ;)
BoyCott Advance/SDL 0.2.6 - Grab it over at the SDLEmu web page! Changes include:
- Insync with BoyCott Advance 0.2.6 (including Sonic Advance patch);
- BAM movie recording/player support (Niels);
- Support for 10 savestates per GBA ROM image (Niels);
- Fixed a small bug in the OpenGL code (Niels);
- Fixed a small bug concerning fullscreen with software rendering on WIN32 systems (Niels);
- Redone timer for more accurate emulation based upon BoyCott Advance 0.2.6 WIN32 (Caz);
- Added new filtermodes for software rendering (TVMode, 2xSai, Super 2xSai,SuperEagle) (Caz/Niels);
- Code cleaning and migration to C++ (Caz/Niels);
- Added selection of OpenGL GL_TRIANGLE or GL_QUAD texture rendering (Niels);
- Additional fixes (Niels);
MAMu_'s Icons - MAMu_ has released new MAME icons for MAME 0.57 and 0.58! You can download them here. X windows conversions coming soon!
AdvanceMAME v0.58.0, AdvanceMENU 1.17.0 have both been released over on the official AdvanceMAME site.
AdvanceMAME is an unofficial MAME version for DOS and Linux with advanced video support for use with TVs, Arcade Monitors, Fixed Frequencies Monitors and also for PC Monitors.
Sunday, February 10th 2002 - Last updated @ 22:03 EST
xmame-0.58.2 - xmame-0.58.2 is out! This release should have fewer build problems. As usual, thanks for the patches, questions, comments, etc. Changes since 0.58.1 include:
Applied a tilemap fix needed for Numan Athletics. (Phil Stroffolino)
Fixed a bug that caused the network code to break in FreeBSD. (Stijn Hoop)
The xfx and svgafx targets failed to build in 0.58.1 because of a core patch that was inadvertently overwritten. They now build again. (Steve Freeland)
Applied sound fix for Final Fight and Truxton 2 and possibly other games which use FM timers; applied QSound fix for CPS1; applied sound fix for Yie Ar Kung-Fu. (Aaron Giles)
Outrun no longer segfaults on startup. (Steve Freeland)
Fixed several multiply-defined variables that caused link warnings.
The OSS audio driver no longer automatically falls back on timer-based audio if the requested fragment size/numfrags cannot be obtained from the sound device.
Fixed a few gcc 3.0.x warnings.
The xgl target compiles again, but may have problems with vector games.
You can download a patch against xmame-0.58.1 here.
MAME WIP - The MAME WIP page has been updated with some recent progress on MAME development.
Carnaval Again! - It's that time of the year again here in Holland: CARNAVAL! 4 days of people being drunk collectively, acting like a bunch of kids and lots of sex :) For the past 3 years I've been trying to explain what it is, but this year I've captured a few mins from the local station here, so you can get a feeling what it's like. The music is standard CARNAVAL music, so no worries ;) Click here to download carnaval.avi (5MB, 3:30mins)
Saturday, February 9th 2002 - Last updated @ 00:36 EST
JavaGear Beta1 - JavaGear is a Sega Master System & Game Gear Emulator written in Java. Changes: Improved the noise generation code, polished a few things. Thanks to LinuxEmu for the news.
foolsSMS 0.01 - foolsSMS is a portable Sega Master System emulator using SDL based on Marat's z80 core.
Steem v2.1 - Steem is an Atari STE emulator for Linux and Windows. Bug Fixes: v2.06 GraftGold fetch bug (Paradroid 90, Rainbow Islands); Lots of timings (Bird Mad Girl Show, many fullscreens); Bit shift bugs (a few protection routines); More cartridge bugs; More file association bugs; Steem no longer needs DirectX to be installed to be able to run; Lots of disk manager properties bugs. New Features: Brightness/contrast; Automatic mixed resolution display in any drawing mode; Slow motion speed; PC display refresh synchronisation; Loads of MIDI options; Special effects for fullscreen; Joystick setups; Up to 8 PC joysticks can now be used (DirectInput only)
JEmu Update - JEmu has added support for Bomb Jack. It includes (preliminary) support for sound. You'll need a fast cpu to run this at full speed, because it has 2 cpu's, 3 soundchips and a dynamic palette.
Project AY Update - From the "Better late than never dept." comes news of Project AY. The site dedicated to archiving accurate AY files of Spectrum and CPC music, has just been updated with over 160 new/updated AY files. Thanks to bcass for the news.
Friday, February 8th 2002 - Last updated @ 15:55 EST
Taito To Release Game Music CD - According to Anime News Service, Taito will release an audio-CD with music from classic arcade games such as Space Invaders and Bubble Bobble. The CD will cover the year 1978 - 1987. Thanks to Jonah M. of the Anime News Service for the news.
Llamasoft Archive - [JJ] sends word of a rather comprehensive Llamasoft Archive, with some nice download, few videoclips of the Yak himself and a lot more goodies :) For those who have no idea what I'm going on about, it's a site about Jeff Minter and his work :)
NLMSX 0.37 - From the "Better late than never DEPT.", we bring you news of a new version of NLMSX, namely NLMSX 0.37 :) Here are the new and/or fixed things:
- added support for 'Normal RAM'.
- added 256 kbyte sample support for the Y8950. Thanks go to Vincent van Dam.
- added support for two disk drives. Use F7 to select the diskimage for drive B.
- added frame skipping support to the preferences dialog
- added '-fullscreen' commandline parameter
- fixed some reset problems with the MSX2+ configuration
MAME WIP - Gridle updated the MAME WIP PAGE yesterday, adding screenshots of RAPID FIRE and news of various fixes.
Consollection Turns 3! - BEN-J's Consollection turned 3 yesterday and to celebrate he has not only redesigned the site, he also posted 27 new pics of Satourne!
Unix Amiga Delitracker Emulator 0.70 - UADE plays old Amiga tunes with UAE emulation. It uses original Amiga Delitracker Deliplayer binaries to support at least 90 different sound formats. UADE doesn't depend on proprietary components, since all the needed Amiga Kickstart ROM functions are cloned as GPL. Changes: Added features include new players, more working custom songs (Lemmings, for example), sc68 container support, a more portable configuration system, and PA-RISC support. License: GPL.
uCON64 1.9.8beta - uCON64 is a tool to backup all kinds of video game media (Cartridges and CDs). It supports most available backup units for cartridge-based consoles and uses cdrdao as a burn engine for CD-based consoles like the Dreamcast or Playstation (but has a lot more options, like diverse ROM modification). It can operate as an intelligent frontend for every emulator available. Changes: More verbose Wonderswan ROM nfo was added. (GBA) was updated to use Jeff Frohwein's Flash Advance Linker code v1.72. The ability for (GBA) -xfals to send/receive SRAM to/from Flash Advance Linker; $FILE=PORT\n was added. The ability for (GBA) -xfalb to send/receive SRAM to/from Flash Advance Linker bank n; $FILE=PORT was added. The (GBA) -xfalm option was removed, because it is not needed anymore. License: GPL.
Thursday, February 7th 2002 - Last updated @ 07:48 EST
VisualBoy Advance 0.8 - VisualBoy Advance is a gameboy advance emulator for Windows and SDL. Changes (SDL version): added command line flag for frameskip, added command line support for bios file, fixed configuration file comments on control configuration. See the homepage for a full list of changes.
Wednesday, February 6th 2002 - Last updated @ 11:32 EST
CAPS News - CAPS - The Classic Amiga Preservation Society has had a huge update! Update's include:
- Very detailed report of last months WIP
- Lots more games dumped, with hundreds still waiting
- Portugese translation with French, Spanish and German on the way
- New credits section
MAME Samples - Buck Rogers and partial Gridlee samples have been released over on the official MAME samples page, unfortunately Buck Rogers won't work until .59 due to a bug. Also the page list's which samples you no longer need.
Other MAME bits include:
Crashtest's screenshots page being updated with all the latest .58 screenshots and MAME.DK now have a complete .58 set online, but bandwidth *may* have to be limited to registered users.
xmame-0.58.1 - I'm pleased to announce that xmame-0.58.1 has been released. Thanks to the many contributors who make these releases possible! Changes since 0.57.1 include:
Everything from MAME 0.58.
Fixed several C++-style comments.
The problem with compiling src/cpu/v60/v60.c in LinuxPPC should really be fixed now.
Updated to GLmame 0.93, which fixes a bug affecting Voodoo cards. (Sven Goethel)
Pausing while in fullscreen DGA mode no longer causes the sound to be lost. (Steve Slaven)
The short version of -loadconfig is now -lcf, since -lc was conflicting with -listcpu.
Corrected a minor error with the help info for -stdout-file and -stderr-file.
Added an SDL sound plugin that is enabled by default for the BeOS target. (Jack Burton, Caz Jones)
Updated/cleaned up some bits of the DGA2 code. (Fernand Albarracin, Shyouzou Sugitani)
The xfx target is working again. (Steve Freeland)
Updated netmame to version 0.4, which should tolerate latency better. (Steve Freeland)
You can download a patch against 0.57.1 here.
Tuesday, February 5th 2002 - Last updated @ 19:46 EST
dopewars 1.5.3 - dopewars is a UNIX rewrite of the MS-DOS program of the same name, which in turn was inspired by John E. Dell's "Drug Wars" game. You have one month to buy and sell drugs on the streets of New York, the aim being first to pay off your debt to the loan shark and then to make a fortune. And if you have to shoot a few cops in the process, well... The game includes TCP networking allowing you to meet (and shoot) other human drug dealers. Computer drug dealers are currently in development. Changes: Several bugs and annoyances which occurred when using the Windows version of dopewars have been fixed. The Windows server can now also be run as an "NT Service" under more recent Windows versions, and the Unix server is more "daemon-like" now. License: GPL.
Monday, February 4th 2002 - Last updated @ 14:14 EST
Emu, Or What? - This is the name for an emu trivia quiz by Kojote. It only has 49 questions right now, but he will slowly raise the number to 500, in the future, you can even upload your hi-score and get yourself a nice ranking :) Anywho, download Emu, Or What? here and see how much you still remember :)
mIRC 6.0 Released - A new version of this very popular chat program has been released and the most important change is that it now support multiple servers, so the days of opening several instances to connect to the various networks out there are gone :) A 16-bit version of the program is no longer available, 5.91 is the last 16-bit version you'll ever see. You can download download mIRC 6.0 here
Dumping News - First, we have some new dumps by TheGuru, including Namco's Tekken Tag Tournament & PropCycle & several others! (Thanks Smitdogg) Next, we have news of King of Fighters 2001 being dumped and emulated already - you can see many screenshots here courtesy of RoarVGM. Please don't ask me for the ROMs - I don't have them, and AFAIK they are not released anywhere. Should the game be dumped/emulated so soon? Decide for yourself, and feel free to post your thoughts on our NeoGeo board. No ROM begs please.
Sunday, February 3rd 2002 - Last updated @ 20:20 EST
Unofficial FinalBurn Alpha 2.50 - Gangta released his own version of FinalBurn Alpha. The main difference appears to be more user configurability for the controls & combos.
VisualBoy Advance 0.8 - Forgotten released a new version of his superb Gameboy & Gameboy Advance emulator for Windows, VisualBoy Advance! Tons of fixes and additions. You can also read this new Emu4ever interview with the author.(Thanks JAW)
PinMAME & Visual PinMAME 1.11 - Here's what pinball emulation guru Steve Ellenoff has to say about this new release:
"I'm proud to announce the official releases of both PinMAME and Visual PinMAME Version 1.11, the world's first and only pinball machine emulator. This version will make Baby Pacman fans very happy as full emulation is now supported. Additional improvements include Bally 6803 emulation, Hankin emulation, Gameplan emulation, and preliminary support for Zaccaria. Several bugs were fixed from 1.10, hopefully the sound issues from the previous release have been solved as well."
Various News Bits - Here's a 3 hit news combo:
V-cade - A new, free online gaming venture with all sorts of games to play, including retro style arcade. Plus, you can also make and submit your own original games! Free plugin download & registration are necessary to play. (Thanks ZPJ)
Kaillera Server 0.85 - The king of netplay released a server upgrade, including for example, a way to adjust necessary ping time to enter - no more 56k slowpokes (like me) dragging things down. (Thanks Death Knight)
Too Much Email - Yes I'm very behind on my emails, so apologies to anyone who hasn't received a reply or had their news acknowledged by me. It's late and I can't wade through all the spam right now...
Saturday, February 2nd 2002 - Last updated @ 19:11 EST
Upcoming MAME ROMs - Check out ZyClone's site for some upcoming ROMs for the next version of MAME.
MAME WIP - Mug Smashers fans will be glad about the latest MAME WIP update.
GENS 1.70 - GENS, a Win32 Genesis / SegaCD emulator, has been updated to version 1.70, fixing several bugs, adding correct support for SCSI CD-ROM drives, and adding contextual support for the GENS manual. Grab it here.
RetroGaming Radio - Shane Monroe has posted another fine episode of RetroGaming Radio. Shane has the following to say about this month's episode:
"This month we review some great software and hardware, rant about poor modern remakes of classic games, and give you the latest scoop on CGE, and our new Year Three CDROM! Plus we start reading your letters on the show!"
Furthermore, Bryan Smith is now producing the show, he'll also be arranging guests and interviews and a few other things.