Most notable in this release is that sound support has been added to my own Super Game Boy emulation. The GUI toolkit, phoenix, has also received a complete rewrite; with the most visible change there being that windows are now resizable.
The only title that is currently unplayable is "Hayazashi Nidan Morita Shougi 2", as this cartridge contains an ST-0018 coprocessor which contains an undumped program ROM.
All other software is assumed to be fully compatible and bug-free.
Changelog for this version:
added sound emulation to Game Boy core
fixed Super Game Boy save state support
added HexEdit widget to Windows and Qt targets; debugger can now be compiled on all platforms
entering fullscreen now auto-hides mouse, and mouse capture is toggled otherwise by F12 key
fullscreen command and geometry caching works much better on GTK+ and Qt targets
phoenix rewritten from scratch; now supports resizable layout containers
phoenix/Windows no longer relies on buggy SetParent API to repair widgets
Following in the tradition of enhanced Sierra remakes, we're proud to present King's Quest III Redux: To Heir is Human. The game resumes where our previous remake, King's Quest II: Romancing the Stones, ended. Featuring beautiful storybook artwork, an enchanting musical score, full voice acting, new scenes, quests, characters, and locations to explore, plus a royal serving of adventure, this is AGD Interactive's most polished remake ever. The game graphics look fabulous!