VisualMSX v1.6 - Ciro updated VisualMSX, his NLMSX frontend for Windows! Lotsa fixes and changes, so if you're an MSX fan, start downloading.
GP32 "15 Day Contest" Voting Begins - GBAX and GP32Emu collaborated on a 15 Day GP32 coding contest, and the voting has begun! So where's the retrogaming connection? Well, aside from all the fancy graphics (see Franz "Arcano" Lankes' Giro & the Tunnel demo for examples) and various other cool entries (RPG engine anyone?), there's a Centipede emulator and a Chip-8 emulator. :)
MacMESS 0.70 - MacMESS the long awaited Macintosh update of MESS has been released!
Xor World Emulator - Emulatronia has the English and Spanish versions available for an emulator by Manuel Abadia for the arcade game Xor World by Gaelco.
SNEM 0.2 - SNEM, the SNES emulator, has been updated to 0.2.
SNESGT 0.1 - SNESGT, the Japanese SNES emulator, has been updated to 0.1.
Virtual Jaguar 1.0 (GCC) - The Virtual Jaguar source code has now been ported to a gcc compiler by SDLEmu! It runs/compiles correctly (don't be alarmed about the warnings that come up) on BeOS, Linux, FreeBSD and WIN32 using mingw (all on x86 machines). Here is a snip from what's implented:
* Virtual Jaguar v1.0.0 GCC/SDL initial release :
* Converted VC++ assembly to standard GNU assembly;
* Fixed small bugs in SDL related items (keyboard/graphics);
* Added *some* optimalisations to the graphics sources;
* Added joystick support (not tested);
* Added joystick port support (not tested);
* Added frameskip support;
Saturday, June 28th 2003 - Last updated @ 22:13 EST
nSX2 0.08.01 - nSX2, the WIP Playstation2 emulator, has been updated with a bugfix release. Here's what's new:
- Nasty DMAC ch2 bug (alot of crashes fixed)
- Timing issue with monalisa.elf
- Not allow to change plugins during emulation
- Fixes to translation procedures
- Updated CDVD plugin in archive
- Updates to translation files
FakeNES WIP June 27 Release - FakeNES, an NES emulator for Windows and DOS, has been updated. Here are the changes:
- Updated and added copyright messages. [stainlessKnight]
- Updated key maps and `Shortcuts' dialog, also added slow mode. [stainlessKnight]
- Replaced video overlay text with multiple message system and added input chat capabilities. [stainlessKnight]
- Added input configuration dialog and fixed several input configuration bugs. [stainlessKnight]
- Miscellaneous bug fixes. [stainlessKnight]
- USE_CONSOLE changed to ALLEGRO_USE_CONSOLE to solve compilation problems on Mac OS X. [stainlessKnight]
- Updated dependancies. [stainlessKnight]
- General clean-up and syntax unification. [stainlessKnight]
Snes9xpp SE (030628) - 501XX posted a new build of the Japanese version of Snes9x for Windows, Snes9xpp SE in this topic on his forums - with optimized versions for Pentium Pro and AMD K6 family of CPUs.
GEST 0.11 - GEST, a Gameboy and Gameboy Color Emulator for Windows, has been updated to 0.11. Here's what's new:
-fixed controls in some GBC games (Froggerr 1 & 2)
-added a fix for Game Boy Camera
-system type can be selected
-fixed saving in MBC2 games with battery ((e.g. Final Fantasy Adventure)
-choosing 'Cancel' in 'Load rom' dialog dooesn't close the rom anymore
-small speed optimizations to graphics
QEMU 0.4 - QEMU is a fast processor emulator. Using dynamic translation it achieves a reasonable speed while being easy to port to new host CPUs.
PSXeven V0.17 rev B Quickpatch - Get it here. This patch enables some preprocessor flags which lets the interpreter work correctly again.
nSX2 v0.08 - It seems like there's a ton of work in progress PS2 emulators recently and nSX2 is another one. Released under the GNU license, nSX2 does not support any commercial games or the PS2 Bios. Changes in this release are;
Thursday, June 26th 2003 - Last updated @ 21:23 EST
NesterGP - Another new NES emulator for GP32! This time it's NesterGP by Scherzo. User reactions have been very positive (I haven't tried it myself yet) and apparently it has good speed, compatability, sound, save/load states, Game Genie style cheats, GoodNES based ROM CRC database, and something no other NES emulator for GP32 has implemented yet - a fullscreen stretching routine to remove the black borders on either side of the display! Great job Scherzo - this means GP32 will soon have 3 high quality NES emulators, and nothing is more fun than some friendly competition eh? :) For those having trouble downloading the file, I've mirrored nestergp_v1_0.zip for you. (Thanks GP32emu.com)
ClrMAME Pro 3.02.3 - Roman Scherzer updated ClrMAME Pro! It's a very comprehensive ROM management and auditing utility for Windows, if you didn't know. :) New stuff:
fixed: 'full chd-integrity' is performed even when scanner->checksum is disabled
misc: compiled with updated ziparchive class (fixes some rare unzip problems)
misc: drag&drop a zipfile in 'About' Window will now calculate md5/crc32/sha1/size for each file inside the zip.
misc: "do you want to view the created lists" after save/miss lists generation can be enabled/disabled by .ini
misc: warningmsgbox is shown when rebuilder destination uses sysdefpaths while scanner's fix-missing doesn't.
EMUtion Engine v0.1 - EMUtion Engine is a newly announced Playstation 2 emulator. It will only run demos so don't bother trying to run commercial games. Some screenshots and a release are currently available on the homepage but there's no real documentation anywhere.
Pocket Odyssey 2 - Now this might just finally convince me to pick up a pocket PC. Pocket Odyssey 2 is obviously enough a new Odyssey 2 emulator for Pocket PCs. Features are;
Includes support for the Videopac Plus (G7400) - most VPP games working!
4 screen viewing modes - including landscape!
User customizable game selection menu. Uses standard gamelist.ini format for import from PC O2 emulator.
Automatic game rom detection
Includes several game manuals
View game snapshots via game selector
PAL & NTSC support (fully automatic)
User configurable keyboard and joysticks (external keyboards too!)
Full video adjustment - looks like your old TV!!
Includes 2 built-in keyboard styles
Automatic reload of last game
Independent volume for sound and voice
Game rom package with 124 roms (including bios roms) - available through the FAQ
Complete installation (without voice) less than 1MB on the PDA! Voice adds 1.5MB.
Now if only there was only a good full featured Odyssey 2 emulator for Windows.
fMSX v2.7 - Marat Fayzullin has released an update to his multi-platform MSX computer emulator fMSX. Changes in this maintaince release are;
Switched to the latest version of the OpenWatcom C/C++ compiler.
The infamous Windows problem with spaces in directory names seems to be fixed by using a newer compiler.
Made some arrays "const" to facilitate porting to run-from-ROM platforms (cellphones, PDAs, etc.).
Joystick problems in fMSX-Windows are fixed.
Descreased the default sound volume in fMSX-Unix.
Increased the default wave synthesis frequency to 44.1kHz.
Minor fixes to the Unix sound drivers.
Removed MIDI volume control from Windows sound drivers.
Wednesday, June 25th 2003 - Last updated @ 19:39 EST
House of the Dead - Emulatronia has some screenshots of ElSemi's latest work on Sega Model 2 emulation! Thanks to IceMan for the news.
Virtual Jaguar - The Virtual Jaguar Project has come to a close, and the source code has been released under the GPL. Two binaries and source code for the latest version are now available for download!
MESS Jaguar Emulation - Nathan Woods has been working with Aaron's CoJag emulation to get a working Jaguar driver for MESS! Here are some preliminary screenshots!
PSXeven V0.17 WIP - There's been a WIP update to PSXEven, the Windows based Playstation emulator. changes are;
Enabled interpreter mode. It was previously too slow to be of any use for running games. But due to optimizations done, its over 2X faster now. =P. You can swap between intepreter and translator mode anytime as well.
Enabled disassembler, you can enable/disable it by using F7. Enabled this one so that some can send me more useful info. :)
Implemented branch delay emulation in the interpreter. No need to use patches for tekken2 when running in interpreter mode. Thanks to linuzappz.
Added savestate manager. It can be used to delete/browse/load your current savestates.
Fixed memory allocation bug, which caused crashes during exits.
Fixed rootcounter "generate single interrupt" mode. Fixes Vagrant Story hanging.
Modified vysnc timing calculations. Fixes menu flickering in games like Vagrant Story etc.
Added NEGCON support. Havent tested.
Modified iDCT to skip all zero AC terms.
Minor translator speedup, it's roughly 10-15% faster. Still working on more optimizations, most are not enabled due to stability issues, hopefully i'll be able to fix them when i free up some time.
Added rudimentary PSF support, dunno if the timing is correct and mini-psf's are currently not supported. More stuff regarding psf's hopefully soon. ^_-
Implemented correct retirement of mapped registers in the translator.
Changed gpu dma timings, to fix weird glitches in some demos.
Fixed error on SLL/SRL/SRA translator conditions when shift = 0
Fixed incorrectly translated signed compares (const vs const) during conditional branching.
Fixed various FF9 crashes (i.e ending sequence)
Fixed bug on compressed image (bz/isz) decompression routine, previously undecompressable/unplayable images can be played/decompressed now.
Fixed cdr core error handling routines when sectors are unreadable.
Fixed cdr core "ReadS", so it does not do any retry. DOH.
Added cache/read-ahead to internal iso (binary) reader for faster access.
Updated the package with the new P.E.Op.S Plugins as well. A little warning, various parts of the core were rewritten inorder to improve stability and compatibility, but in doing so new bugs might have inadvertedly crept into the core. So if you encounter games that don't work in this new version but worked on previous versions, please report the game to me. You can thank or blame CKemu for the logo.
FCE Ultra v0.95 - The new FCE Ultra update seems to be a small one. It improved support for the RAMBO-1(mapper 64) which now makes Skull and Crossbones playable. Thanks to The Informer for the news.
Tuesday, June 24th 2003 - Last updated @ 15:02 EST
Marble Insanity Update - Xiaou2 posted more pics and news about his great looking Marble Madness based game, Marble Insanity! Graphics help is still needed with 3D modelling and artwork, so if you'd like to contribute to the game, email Xiaou2 and let him know.
PCEAdvance V4.0 - PCEAdvance is a new PC Engine / TurboGrafx emulator for the Game Boy Advance handheld. It's slow and there's no sound but supposingly some games do run pretty well. See the documentation in the available binary for more compatibility information.
Colecovision for the GBA - A new Colecovision emulator is out for the Game Boy Advance. There's not much information about it currently available, in fact, it doesn't even seem to have an official name yet but it appears to run Ladybug and possibly MouseTrap at full speed but without sound. More info as well as a binary can be found at GBAEmu.com
IntyOS v0.2 Alpha - IntyOS is a multitasked operating system for the Intellivision console. It includes a powerful GUI which handles a mouse pointer, windows, menus, icons, etc.
Xebra 030623 - Xebra is a Playstation emulator that I know very little about. The documentation is all in Japanese so I unfortunately can't tell you anything about it.
PocketDOS - "PocketDOS is an MS-DOS 6.22 compatible DOS for your Microsoft Windows CE or Psion/Symbian EPOC32 based Pocket Computer. In addition to a full DOS, PocketDOS lets you install and run many DOS programs* on your Pocket Computer. PocketDOS also lets you access devices such as touchscreens, built-in and external modems, IR ports, flash disks, network drives, printers and more from within DOS and DOS programs". PocketDOS is a commercial emulator but a trial version is available.
KiGB v1.44 - KiGB has seen another update. Changes this time are;
Added graphics filters: Super 2xSaI, Super Eagle, scanline and bilinear.
Added an experimental special graphical effect: sprite shadow.
Real color or GB LCD color is now selectable.
Background, window and sprites can be turned on/off.
The sub-menu "Size" was renamed to "Video" as more options are added.
Joysticks/joypads were not polled for joypad interrupt. Fixed.
Meka Mekanix - Meka, the excellent Sega Master System / Game Gear emulator has been updated to version 0.65 (code name Mekanix). The main benefits of this upgrade seem to be accuracy and speed enhancements which is always nice and Linux compatibility. Complete changes are;
Rewrote palette system in the attempt of reducing palette changes even more. As some people noticed, on some computer, the Windows version had terrible slowdown and incorrect colors at some occasion and especially in Game Gear games. This is due to some DirectX video drivers which force waiting for a screen refresh before each palette change. Problem is that some drivers does that and some other do not. Palette changes in MEKA are now better grouped so that the wait should not affect gameplay in most cases. Please report if you notice any palette related problem in this version. Windows users, note that you can still get color flickering in some video modes. But overally, things should be much better.
Rewrote hardware sprite collision emulation for video modes 1, 2 and 3 (used by SG-1000/SC-3000/SF-7000/Coleco Vision software, mainly). Sprite collision are now processed line per line, for a very accurate result - at the cost of a slighty slower emulation. Although machines using those video modes usually can't poll for the current line, some software can manually do a similar job, making this precise value useful. This fixes "Froggy" and "Gold Miner" (SF-7000), and maybe more. Please report if you notice any collision related problem in this version.
Fixed SMS/GG scanline counter to return accurate values.
PAL/SECAM modes now have 313 lines instead of 312.
Fixed "Daffy Duck in Hollywood" (SMS) which in some cases had incorrect scrolling on the level score screen.
Fixed palette switching in "F-16 Fighter" / "F-16 Fighting Falcon", colors were incorrect during one single frame after the title screen. This bug was introduced in a previous release.
[Windows]Fixed screen capture (did crash with some DirectX drivers in version 0.64c).
Added Chinese flag in the file loader and associated the early dump of Hokuto no Ken with it.
Added and modified entries in the checksum and compatibility lists. Fixed a few inconsistent entries. Some particular renaming includes:
Chase H.Q. --> Taito Chase H.Q. (official name)
Story of Mio --> Hoshi Wo Sagashite... (official name)
Hokuto no Ken [B] --> Hokuto no Ken
Hokuto no Ken [A] --> Hokuto no Ken [China]
[UN*X]Released a quick & dirty GNU/Linux build, codenamed "MEKANIX". It is not perfect and I do not plan to completely support it, but I hope it can be useful to some people (some asked for it). Please read MEKANIX.TXT if you want to use it.
Atari 800 GP32 0.3 - Mark Watson already updated his awesome Atari 800 GP32 port! This release fixes the screen shifting bug, and adds "Option" to the default controls. Atari fans should be taking a long hard look at the GP32 because this emulator is superb!
Audiotap 1.0 / WAV-PRG 3.0 - Audiotap is a program for conversion between .TAP files and Commodore 64 tapes. WAV-PRG converts Commodore 64 tapes to PC emulator files (.PRG, .P00, or .T64) and back.
Sunday, June 22nd 2003 - Last updated @ 21:18 EST
Mameinfo.dat v.70u4 - A new lelease of Mash's MameInfo.dat is out. Updates are;
New games: Final Lap, Final Lap 2, Final Lap 3, Four Trax, Suzuka 8 Hours and Suzuka 8 Hours 2
Tilemap viewer now displays a more logical ordering
Kega Lazarus Second Edition Release 5 - There's been a lot of work done on the Sega CD side of Kega Lazarus the Sega emulator. Changes are;
Major changes to dual 68000 core. Completely seperated Main and Sub CPU emulation, before they used the same code. This allows me to try out a clever trick I thought up, which should hopefully mean that Perfect Sync is slightly faster, and works better. Time will tell ;) This may also affect Genesis emulation, but hopefully it didn't break anything.
Rewritten SegaCD PCM emulation (again)
Rewritten SegaCD CDD emulation (again)
Rewrite to parts of the SegaCD Gate Array
Rewrite to parts of the SegaCD Graphics Conversion functions.
Rewritten SegaCD CD SubSystem, timing etc. should now work much better than before.
SegaCD "ReadAhead" now goes up to 8. Some drives may work better but I recommend trying a lower value first.
Made improvements to the SegaCD ISO/BIN reader.
Added BIN/CUE support.
Fixed Genesis GameGenie .PAT file save issue.
Rewrote Genesis/SegaCD VDP DMA.
Many other little tweaks and fixes which I can't quite remember.
This version should now be better in all respects to Kega 0.4b. It needs some heavy testing, right now my time is very short...
Some SegaCD games that never worked 100% correctly before should now work properly, and hopefully I didn't break anything that used to work ;)
The author (Steve Snake) is also looking for a few good testers to help him out. Contact him through his website.
Atari 800 GP32 v0.1 - Yep, the GP32 has yet another system emulated! This time it's the Atari 800 computer. Several packages are available for download, making it easy for anyone to install the emulator, complete with some OS and game images. The author, Mark (see Scrameta.net), has also posted a thread at GP32emu if you'd like to post feedback to him. UPDATE: Tried it and this emu r0x! Atari 800 was my first computer - thanks Mark for the great GP32 port! (Thanks Mevi @ Emu-France for the email)
Saturday, June 21st 2003 - Last updated @ 19:08 EST
Namco Updates - Stroff has submitted some interesting updates to the Namco driver including support for Final Lap 1, 2 & 3; Suzuka 8 Hours 1 & 2; and Four Trax. Check out all the details over at Haze's.
Wine 20030618 - Wine Is Not an Emulator. It is an alternative implementation of the Windows 3.x and Win32 APIs. Changes: More Direct3D and DirectSound improvements, many fixes merged from Crossover Office 2.0, and a new iphlpapi dll, as well as many additional bugfixes.
Catweasel Floppy Read/Write Tools 3.2 - The Catweasel Floppy Read/Write Tools are software for the Catweasel MK1 ISA and Catweasel MK3 PCI universal floppy disk controllers. Changes: This version has lots of bugfixes and improved heuristics, particularly to the new features that were added in 3.0 and 3.1, but some more general ones too.
PalmApple - PalmApple is an open source Apple //e emulator for PalmOS PDAs. It's a little rough (no sound) but still a work in progress and very much appreciated as there aren't that many emulators out for Palm OS.
FCE Ultra v0.95 - FCE Ultra is a portable NES/Famicom emulator based on Bero's original FCE source code. Changes & updates in this release are;
Fixed some save state loading bugs, particularly when "high-quality" sound emulation is enabled.
Tweaked Konami mappers' IRQ counter emulation.
Altered NMI, IRQ, and BRK emulation. Fixed games include "Dynamite Bowl" and "Bases Loaded 2".
Added support for mid-scanline background effects, such as those used in "Mother", "Marble Madness", "Pirates!", and "Business Wars".
Low/Normal-quality sound emulation now uses 32-bit integers instead of 64-bit integers, resulting in a significant speed boost.
Decreased the PCM/DMC volume in low/normal-quality sound emulation.
Low-G-Man(NTSC and PAL versions) are now recognized by CRC32 value, and WRAM will be disabled if they are loaded.
A warning/status message will also be printed regarding this issue if one of these games is loaded.
Cleaned up a bit of code.
Fixed some NSF player bugs that were causing some rips not to play.
Evil Blizzard Shuts down Free Software Project! - The free software project FreeCraft has been shut down by Blizzard Entertainment!! Here is an except from the changelog:
As of June 20th, Freecraft is shut down. The development team recieved a 'Cease and Desist' order due to the name 'Freecraft' causing possible confusion with the names Starcraft and Warcraft, and also some of the ideas within the engine were too similar to Warcraft 2. There will be no more updates to this game, and it is no longer available for download.
A software company worth bazillions has just successfully saved itself from ruin by squashing a free hobby project. Whew, that was close. Congratulations, Blizzard.
Friday, June 20th 2003 - Last updated @ 08:31 EST
MAME 0.70u2 - Haze posted a source code diff for MAME which includes various fixes and updates. If you compile your own MAME, you might wanna visit Haze's page and check it out.
MAMEFE 2.4 "Cyclops70" - Fabio informed me about the new version of his excellent Windows based frontend for MAME, MAMEFE! It's now fully MAME 0.70 compatible, has MAME32 style configs, Direct3D options and various bug fixes.
Speccyal K v0.5 - Tyrell's Spectrum emulator for GP32, called Speccyal K, was updated! Much improved virtual keyboard, several bug fixes and overall improved key handling define this release. (Thanks GP32Emu)
Thursday, June 19th 2003 - Last updated @ 12:59 EST
KiGB v1.43 - The Gameboy emulator KiGB has been updated today. Changes are;
Default color set to black and white for SGB mode.
Forgot to turn on the dirty rectangle for SGB and GBC. Speed should be increased.
Changed the file base name to that of the zip file instead of the zipped file. This affected save files, input files, snapshot files, save state files, real time clock files and per-game configuration files. You may need to rename the existing files. Sorry.
Game Link Cable function broke. Fixed.
Graphics glitches found and screen flashed for Air Pocket OP. Fixed.
The color for the word "Blue" should be green in Pocket Monster Blue in SGB mode. Fixed.
Screen flashed for Dragon Ball Z Goku in SGB mode. Fixed.
Fixed the speech problem for Tokimeki Memorial in Windows port.
Fixed the color problem for Bonk's Revenge and Boku Drakura Kun 3 in SGB mode.
Fixed the border color problem for Animal Breeder in SGB mode.
Fixed the keypad reading bug for They Came From Outer Space and Doraemon DX 10 in SGB mode.
Fixed the border rendering bug for Captain Tsubasa.
Error messages for save state files accessing in GUI should be shown on the description instead of prompting to screen. Fixed.
Fixed a dirty rectangle bug (Dr Franken II).
Screen flashed when loading a ROM with different screen configuration with the current one during startup KiGB with a ROM file. Fixed.
Length of game title in showing ROM information was shortened. Fixed.
Tuesday, June 17th 2003 - Last updated @ 17:34 EST
WineX WIP - Transgaming has also issued a work-in-progress report for June with some interesting details including support for old games such as The Longest Journey and the Wing Commander series.
MAME32Plus 0.70u - My favorite unofficial build of MAME32 (note it can also be used like standard WinMAME) was updated to the latest MAME sources, while also adding a Direct3D bug fix courtesy of Jan Klaasen! If you've never tried MAMEPlus, please do - it's full of great features. Get it from the MAMEPlus homepage.
AdvanceMAME 0.70 & AdvanceMENU 2.2.7 - Andrea Mazzoleni updated AdvanceMAME, his remarkable unofficial MAME with all sorts of special video features making it suitable for TV's, arcade monitors or nearly ANY display type, and his superb frontend, AdvanceMENU! Both are available for Linux, Mac OS X, DOS, Windows and in all the other platforms supported by the SDL library. Get them both from the AdvanceMAME Projects homepage.
Monday, June 16th 2003 - Last updated @ 21:25 EST
MESS 0.70 - The MESS Team has released an updated version syncing up with the latest MAME core. Changes and files are temporarily mirrored here.
Virtual Jaguar WIP - I haven't reported on Virtual Jaguar in a while since it's still vaporware in my mind. But some people may still be interested that there's been a few new pictures posted on the Potato Emulation.
History dot dat - Version 0.70 of Mame's History.dat has been released today. 800 / 850 "Game ID" added (include Capcom, Konami, Atari, Toaplan, etc...) plus some database bugs have been fixed.
Z26 Update - Z26, one of the better Atari 2600 emulators has been updated today (both DOS and Windows versions.) This version supports some newly found prototypes (see Atari Age for details) and the 32K Tigervision bankswitch scheme (-g11) should now support ROMs up to 512K. Thanks to The Informer for the news.
Nestopia - Netopia is a new Windows based NES emulator by Martin Freij. This first release features good mapper support, Game Genie, VS System, Famicom Disk System, NSF player, Save States/Slots, IPS patching, wave/movie recording etc. Looks promising.
EmuLoader v3.9 - Ciro updated EmuLoader once again! This great MAME frontend for Windows is now fully compatible with MAME 0.70, and also features numerous changes & fixes.
PCSX2 WIP - There's been a small but very significant WIP update made over at the PCSX2 homepage. PCSX2 is an in progress Playstation 2 emulator.
V.I.C.E. v1.12 - V.I.C.E. is a multi-platform Commodode emulator. It currently emulates the C64, the C128, the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway), the PLUS4 and the CBM-II. Changes in this release are;
Added -autoload switch which acts like -autostart but without actually starting the program.
It is possible to use the printer emulation without switching off true drive emulation now.
Mouse emulation should work again.
Improved trap emulation compatibility.
Fixed some VDC crashs.
Added support for national firmware and keyboard mappings.
Implemented fast IEC bus.
New emulator. Currently it contains many bugs and several features are missing. Do not send any bug reports for now.
Fixed some raster interrupt emulation bugs.
Some minor NTSC fixes.
Reset should properly reset the VIC-II now.
The ReSID state is saved in snapshots now.
Improved GCR sync detection.
Added some more jobcodes to the 1581 emulation.
RAM mirrors are properly emulated now.
Added Catweasel MKIII SID support.
The Gnome popup dialogs now have titles again. This now can be used to hook up WM actions.
Key events are passed to a focused Vice window even when the mouse is not inside the emulator window.
Added Catweasel MKIII SID support.
Next try to fix synchronization on very fast machines.
Added Fullscreen support!
Each file system drive has a separate error channel now.
Added a command to the monitor to put a string into the keyboard buffer.
The PC of the drive CPU emulation is correctly shown in the monitor prompt now.
The monitor shows the current line and cycle now.
It is possible to switch off reset on cart attach/detach now.
Saturday, June 14th 2003 - Last updated @ 19:53 EST
nesromtool-0.6 - NESRomTool is a command-line based utility for extraction and injection of Nintendo ROM data from .nes files. Changes: can be read here.
uaex 0.8 - UAE-X is a port of the famous Amiga emulator UAE to the X-Box platform. Changes: can be read here.
XZX-Pro 4.3 - XZX-Pro is a portable emulator of ZX Spectrum 48K/128K/+3 (8-bit home computers made by Sir Clive Sinclair), and Spectrum clones for machines running UNIX and the X Window system. Changes: Emulation of the following hardware equipment has been added: ZX Printer, Fuller Audio Box, Sinclair, and Protek/AGF/Cursor joysticks. Full screen mode has been added for systems with the XF86VidMode extension. The emulator has successfully been ported to Mac OS X, Darwin, and Solaris x86.
WLA DX 8.9 - WLA DX is yet another macro assembler that can program the GB-Z80, Z80, 6502, 65c02, 6510, 65816, HuC6280, and SPC-700 CPUs. Changes: New features in this release include a random number generator, computation definitions, completely freely relocatable code sections, and SNES related directives. Fixes have been made to the macro parser, HuC-6280 and 65816 mnemonics lists, and a few rare bugs have been eliminated.
NSRT 3.0 - NSRT is a utility for checking and altering ROMs. It provides similar features found in such tools like SNESTool, SNES Explorer, inSNESt, SMC File Checker, and GoodSNES. What sets NSRT apart from the crowd is that these features are more up-to-date, more accurate than today's current tools, plus has features not seen anywhere else.
Friday, June 13th 2003 - Last updated @ 21:20 EST
Cxbx - Believe it or not, Cxbx is an in development Xbox emulator for PCs. A progress report from the official homepage states;
"Cxbx has made a lot of progress. While no retail games can be run yet, it is expected that this will start to happen within the next few months. Cxbx can do some impressive things, including converting XBE files to EXE, hijacking kernel, xapi, and direct3d calls, as well as other cool things like memory redirection."
"Cxbx is progressing extremely well, it won't be long now before we start to see some graphics on retail games. As you can see in this batch of screenshots, textures are displaying very nicely! Up next is support for complex meshes, vertex shaders, pixel shaders, push buffers, and some other 3d emulation. Hop over to the download section and grab yourself the latest release."
ClrMame Pro 3.02 - A new ClrMame Pro was released yesterday. Changes are;
Misc: - Fix missing can add missing biosfiles (note: you may still get a "problem in biosset" message because they are fixed when the scanner reaches the biosset and not while a quick biossetcheck is performed at the start of a scan. The warning should disappear with the next scan/fastscan if the missing file was added.)
Misc: - After saving a have/miss list ClrMamePro can optionally view it with the default program (usually a texteditor)
Added: - Warningswindow->popup menu->delete file:
Misc: - 'missing rom' also lists SHA1 and MD5 values
Misc: - 'missing bios roms' also lists the corresponding 'biosset description' (mame .70)
Misc: - Reduced cachesize
Misc: - Lots of internal checksum changes (much more to come)
Misc: - Fixdatfiles include wrong sized roms
Misc: - Rewrote the dupes check. It lists all found dupepaths now.
Misc: - Removed usual rompath skipping for sets without any problems (game check only). So you can find wrong merged sets in fullmerge mode which may be skipped otherwise.
Fixed: - Move profile doesn't convert fastscan and logfile names
There's also new GBA and Mame Titles dat files available as well.
Dreamcast Router? - Here's an interesting article/project for all you Linux geeks. If you're REALLY bored you can now turn your Dreamcast game console into a Linux Firewall/Router.
Y.A.P.E v0.48 - Y.A.P.E. (Yet Another Plus/4 Emulator) has been updated today. "A very important release for the demofreaks: all known FLI-modes are supposed to work properly, and also the ones that worked already have much better quality. There are a lot of changes in the DMA code; it was completely rewritten actually. Here is the full list of what's been changed/added:"
NEW - Drag'n'drop support (drag a file over the emulator window)
NEW - P00 image support (works like PRG files)
NEW - Completely rewritten DMA code (almost all known FLI effects are supported)
Thursday, June 12th 2003 - Last updated @ 16:14 EST
EasyEmu Update - Mrv2K writes in to let us know that he has updated the EasuEmu web site for MAME newbies. Updates to the MAME guide, Visual Boy advance guide, and a big update to the WinUAE guide.
sdl_sopwith 1.7.1 - SDL Sopwith is a port of the classic 8086 biplane shoot-em-up game to modern computers.
P.E.Op.S. Sound SPU 1.7 - The Psx Emulation Open Source project contains several open source libraries (plugins) for freeware MSWindows and Linux psx emulators. Changes: can be read here. Note: P.E.Op.S. CDR 1.4 also released.
openmsx 0.3.2 - openmsx emulates the MSX standard. Changes: can be read here.
route64 030610 - Route64 is a commodore 64 emulator implemented in Java(TM).
nesromtool-0.5 - NESRomTool is a command-line based utility for extraction and injection of Nintendo ROM data from .nes files. Changes: can be read here.
gxmame-0.33 - GXMame is a frontend for XMame using the GTK library, the goal is to provide the same GUI than mame32. Changes: can be read here.
mamory 0.2.10 - Mamory is a library that allows easy roms management for any emulation related project. It also contains a command line application as an example of the existing functionalities. Changes: support for upcoming xmame 0.70, prevent any attempt to syncronize a non directory game source, correct a minor problem with null CRC, fix a segfault that occurs with ClrMamePro dat files.
Catweasel Floppy Read/Write Tools 3.1 - The Catweasel Floppy Read/Write Tools are software for the Catweasel MK1 ISA and Catweasel MK3 PCI universal floppy disk controllers. Changes: This version adds support for reading without looking at the index hole, which can help with reading the backs of disks made in a floppy drive.
Wednesday, June 11th 2003 - Last updated @ 12:53 EST
Emulition - TonyD has seeded some torrents for MAME 0.70 at Emulition.com, including all the ROM sets from 0.68 to 0.70 and a CliffHanger mpeg. Please remember, when using BitTorrent, you may help out with the distribution by keeping your BitTorrent window open after you have finished downloading. We can use all the help we can get, so please share the bandwidth!
GP32 FLU Review PART TWO: Software - I just posted the second half of my GP32 FLU review! This time around I look at several commercial games, emulators, homebrew titles and utilities. And there are TONS of photos, so give them time to load. If you don't have a GP32, please take a look - you might like what you see. (Links section now added!)
Saturday, June 7th 2003 - Last updated @ 12:26 EST
Thursday, June 5th 2003 - Last updated @ 21:20 EST
SSF v0.06 Alpha 4 - Satourne isn't the only Sega Saturn emulator to see an update today. SSF has been updated as well though I can't tell you what the changes are because the site is in Japanese. Maybe one of our Japanese readers will translate it for us.
SainT Release - There's been an update to SainT, the Windows based Atari ST emulator. Changes are;
Writing disk support for .ST and packed MSA files
User mode bus error fixed ("Posh" demo is working)
Keep sound playing option when loosing focus (windowed mode)
Satourne 1.0.1P - There's been a new Satourne release today. Changes in this Sega Saturn emulator are;
Now you can use the MSVCR70.DLL, which is included in the Satourne Archive
Removed ASPI detection code (forgotten during wild port)
Added timers support
Fixed a bug in Reset() function
I'm really sorry Bart, I forgot to mention the fact that I use your very good 68000 emulator, now fixed!
Fixed a bug in DMA indirect mode: this fixes die hard (now showing polygons), some backgrounds in decathlete and gouraud shading bugs in nights and burning rangers (gouraud shading tables are now correctly filed)
Corrected a bug in color RAM address offset calculation, still incorrect in some cases
Corrected a bug in VDP2 cell mode (was causing a black zone on the border of planes)
Priority function works better, still far from being perfect...
Added an option to force sprite priority to 6, this makes kof97 and metalslug playable (and perheaps other non tested games), just try it if you don't see sprites.
Smasher v0.1 - SMaSher is a new Windows based Sega Master System emulator by Gerrie who is also the author of Xega, the Sega Genesis emulator. This first release is somewhat lacking in features but it looks to be promising.
KiGB 1.41 - KiGB is a free Nintendo Game Boy, Game Boy Color and Super Game Boy emulator for Windows 9x/Me/NT/2000/XP, Linux and MS-DOS. Changes: can be read here. Thanks to DarqHawq for the news.
Mamory 0.2.7 - Mamory is a library for ROM management in emulator-related projects. It also has a CLI client. Changes: A fix for an infinite loop occuring with corrupted zip files, and few other little things.
Wednesday, June 4th 2003 - Last updated @ 22:13 EST
Web Plug - Retrochat which is a forum dedicated for retro computers and emulation of games has had a face lift. The site has expanded to cover other areas of emulation across a broad range of platforms under one roof.
gngeo 0.5.9a - GnGeo is a NeoGeo emulator for Linux (and maybe some other UNIX).
noeGNUd 0.6.1 - noeGNUd is one of the better frontends for nethack.
Mamory 0.2.6 - Mamory is a library for ROM management in emulator-related projects. It also has a CLI client. Changes: This release adds support for the XML format introduced by MAME 0.69a.
Tuesday, June 3rd 2003 - Last updated @ 18:22 EST
CPS2 SHOCKER - The great Razoola has performed another one of his miracles and has released two new XOR files! Today's releases are Street Fighter Alpha (Euro 950718) and D&D: Shadow over Mystara (Asia 960619). Big special thanks goes out to Chance and all the money donators for making these releases possible. Thanks to DarqHawq for the news.
emilia pinball-0.3.0 - The Emilia Pinball Project is a pinball simulator for Linux and other Unix systems. There is only one level to play with, but it is very addictive.
NESRomTool 0.3 - NESRomTool is a command-line based utility for extraction and injection of Nintendo ROM data from .nes files. It currently works with program and sprite data and can preview individual sprites in the terminal window. Changes: can be read here.
Sunday, June 1st 2003 - Last updated @ 19:59 EST
M1 0.7.2a - M1 is an arcade video and pinball game sound emulator featuring full CD quality 44.1 kHz stereo sound. 937 games are supported in 0.7.2!
NESRomTool 0.2 - NESRomTool is a command-line based utility for extraction and injection of Nintendo ROM data from .nes files. It currently works with program and sprite data and can preview individual sprites in the terminal window.
contiki os snapshot - A highly unstable development snapshot of contiki has been released.
oldnes 0.7 - oldnes is a NES emulator for KDE. Changes: can be read here.
CatWeasel MK3 Linux Driver 2003-05-31 - The CatWeasel MK3 Linux Driver accesses the SID and joystick features of the CatWeasel MK3 PCI by Individual Computers. Changes: The sidplayer should now play 99% of all sid tunes. It now includes a track display and a playlist display.